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2023 International Ethnosports Festival
Background of the event Implementation of the "Plans for the Promotion and Development of National Sports" project in Uzbekistan Presidential Decree No. PD-259 on May 25, 2022, To promote and popularize Uzbek sports and folk games (Ethnosports), we intend to extensively engage children and teenagers, strengthen international relations, and contribute to the revitalization of Uzbek tourism in Uzbekistan Festival Overview   - Event name : International Ethnosports Festival International Ethnosports Festival *Decided to be held every two years   - Period : For 4 days from September 7, 2023 (Thursday) to 10 (Sunday)   - Place : Ichan Kala Cultural Complex in Horism Province, Hiba Province, Uzbekistan *UNESCO World Heritage/Silk Road Oasis City Center   - Scale : Target of 1,500 people in 65 countries * Senior 250 (Minister, Vice Minister, President of the National Sports Association, etc.) Executives and 1,250 athletes   - Host/Organized : Ministry of Youth Policy and Sports in Uzbekistan Key Schedule   - September 7 (Thu): Interview with delegates, check-in of accommodation   - September 8 (Fri) 08:00 to 09:00: Parade (from Hiba Train Station to "Lee Chan-Kala")                       09:00-17:00 : Event                       14:00-20:00: Exhibitions, performances, and events                       17:00: Opening Ceremony   - September 9 (Sat) 09:00 to 19:00: Exhibitions, performances, and events                       19:00-22:00: Closing Ceremony   - September 10 (Sun): Delegates and overseas participants leave the country Major program   - (Popular culture and arts performance and exhibition): tightrope walking, wedding customs, Korean traditional music (macom), dance, literature, etc   - (Exhibition of handicrafts): Paper making, fabric making, ceramics, woodworking, etc   - (Woodsbeck Sports 12)     : Kurash, Strongman Games, Uzbek martial arts, Uzbek jangsanati (mute), mas wrestling, falconing, archery, equestrian racing, horse wrestling, horse archery, etc. Demonstrations and games *World Championship 2, International Tournament 9   - (Uzbek Folklore 8)     : Demonstrations of folk games such as tag, tug-of-war, and chicken fight (shoulder pushing) *More than 200 teenagers participate   - (Uzbek Food and Melon Festival)     : a cooking contest, a melon exhibition Benefits for overseas participating teams   : Accommodation, meals, and local transportation (Tashkent Airport ⇌Hiba) *Depending on protocol targets, hotels, restaurants, and transportation will vary

07/18/2023

Martial arts Elements (Archive)

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Taekwondo

Taekwondo is a Korean martial art, characterized by its emphasis on head-height kicks, jumping spinning kicks, and fast kicking techniques. Beginning in 1945, shortly after the end of World War II and the Japanese Occupation, new martial arts schools called 'Kwan' opened in Seoul. These schools were established by Korean martial artists with backgrounds in (mostly) Japanese and Chinese martial arts. At the time, indigenous disciplines (such as Taekkyeon) were all but forgotten, due to years of decline and repression by the Japanese colonial government. The umbrella term traditional Taekwondo typically refers to the martial arts practiced by the kwans during the 1940s and 1950s, though in reality the term "Taekwondo" had not yet been coined at that time, and indeed each Kwan(school) was practicing its own unique fighting style. In 1952, South Korean President Lee Seung-man witnessed a martial arts demonstration by ROK officer Choi Hong-hi and Nam Tae-hi from the 29th Infantry Division. He misrecognized the technique on display as Taekkyeon, and urged martial arts to be introduced to the army under a single system. Beginning in 1955 the leaders of the kwans began discussing in earnest the possibility of creating a unified Korean martial art. Until then, Tang Soo Do was used to name Korean Karate, using the Korean hanja pronunciation of the Japanese kanji (唐手道). The name Tae Soo Do (跆手道) was also used to describe a unified style of Korean martial arts. This name consists of the hanja 跆(tae) "to stomp, trample", 手(su) "hand", and 道(do) "way, discipline". Choi Hong-hi advocated the use of the name Tae Kwon Do, i.e. replacing 手(su) "hand" with 拳(kwon or gwon) "fist", the term also used for "martial arts" in Chinese 'Quán'. The name was also the closest to the pronunciation of Taekkyeon, in accordance with the views of the president. The new name was initially slow to catch on among the leaders of the kwans. During this time Taekwondo was also adopted for use by the South Korean military, which increased its popularity among civilian martial arts schools. In 1959 the Korea Taekwondo Association or KTA (then-Korea Tang Soo Do Association) was established to facilitate the unification of Korean martial arts. General Choi, of the Oh Do Kwan, wanted all the other member kwans of the KTA to adopt his own Chan Hon-style of Taekwondo, as a unified style. This was, however, met with resistance as the other kwans instead wanted a unified style to be created based on inputs from all the kwans, to serve as a way to bring on the heritage and characteristics of all of the styles, not just the style of a single kwan. As a response to this, along with disagreements about teaching Taekwondo in North Korea and unifying the whole Korean Peninsula, Choi broke with the KTA in 1966, in order to establish the International Taekwon-Do Federation (ITF)— a separate governing body devoted to institutionalizing his own style of Taekwondo in Canada. Initially, the South Korean president, having close ties to General Choi, gave General Choi's ITF limited support. However, the South Korean government wished to avoid North Korean influence on the martial art. Conversely, ITF president Choi Hong-hi sought support for his style of Taekwondo from all quarters, including North Korea. In response, in 1972 South Korea withdrew its support for the ITF. The ITF continued to function as an independent federation, then headquartered in Toronto, Ontario, Canada; Choi continued to develop the ITF-style, notably with the 1983 publication of his Encyclopedia of Taekwondo. After Choi's retirement, the ITF split in 2001 and then again in 2002 to create three separate federations each of which continues to operate today under the same name. In 1972 the KTA and the South Korean government's Ministry of Culture, Sports and Tourism established the Kukkiwon as the new national academy for Taekwondo. Kukkiwon now serves many of the functions previously served by the KTA, in terms of defining a government-sponsored unified style of Taekwondo. In 1973 the KTA and Kukkiwon supported the establishment of the World Taekwondo Federation (WTF, renamed to World Taekwondo in 2017 due to confusion with the initialism) to promote the sportive side of Kukki-Taekwondo. WT competitions employ Kukkiwon-style Taekwondo. For this reason, Kukkiwon-style Taekwondo is often referred to as WT-style Taekwondo, sport-style Taekwondo, or Olympic-style Taekwondo, though in reality the style is defined by the Kukkiwon, not the WT. Since 2000, Taekwondo has been one of only two Asian martial arts (the other being judo) that are included in the Olympic Games. It started as a demonstration event at the 1988 games in Seoul, a year after becoming a medal event at the Pan Am Games, and became an official medal event at the 2000 games in Sydney. In 2010, Taekwondo was accepted as a Commonwealth Games sport.

Kalaripayatt

Kalarippayattu is a traditional holistic Martial Art with strong links to Yoga and Ayurveda. 'Kalari' translates as “place of training”, 'Payattu' as “combat exercises”. Kalaris are also important centers of religious worship. The initial physical training (Meippayattu) consists of animal postures arranged in flowing forms which, like Yoga, develop far more than flexibility and strength. It operates on a psychophysical level which can aid personal awareness and confidence amongst other attributes. The next level of practice involves wooden and metal weapons which again develop the senses as much as key fighting skills. What is also interesting, and again confirms Kalari's holistic ways, is the stages of training combine fighting with healing at almost all levels. The primary aim is the ultimate coordination between mind and body. Another focus of Kalaripayattu is specialization in indigenous medicinal practices. Kalaripayattu masters practiced not only the martial craft, but also medicine (kalari chikitsa) and herbalism, which they used to heal the wounds of soldiers who had been hurt in battle. Kalaripayattu originates in the southwest of India, in today’s state of Kerala and also partly Tamil Nadu. It is often believed to be the oldest martial art in the world, with deep roots in Indian mythology that look back on thousands of years of tradition. There are 3 acknowledged styles of Kalaripayattu – Northern, Southern, and Central – with the names referring to different parts of the Kerala region. The Northern and the Southern styles each have their own mythical gurus – Parashurama and Agastya Muni, respectively – and their own founding myths. For millennia these arts, their military techniques and associated rituals were shrouded in mystique, with only ancient Indian literature to go by. They started becoming less arcane around the 10th-12th century AD when Keralite society became militarized due to fights between kingdoms and dynasties. Military academies, known as Kalari, were created to instruct young people on how to use weapons and then join local troops. After a heydey in the 16th and 17th centuries, the importance of Kalaripayattu and the warriors who practiced it gradually declined due to developments in societal structure and military technique. When the British colonized India in the mid-19th century, they considered the warriors a threat to British authority, and the practice of Kalaripayattu was banned on penalty of death or exile. It wasn’t until the 1920s when a wave of rediscovery of historic traditions swept over India, there was the rise of Kalaripayattu schools, as well as a revival of the spirit of the martial art itself. Kalaripayattu presentations became very popular, as people enthusiastically recalled the heroic past of their country. Nowadays, there are many kalaris in Kerala, with dozens of schools in every town, and quite a few in other parts of India, in big cities such as Mumbai, Delhi, Chennai, or Bangalore. There are also teachers operating in countries all over the world.

Mbe`ere, Vaguago

Mbe`ere is a traditional wrestling in Ghana. The techniques involve grabbing, pulling, lifting, throwing, locking the opponent’s limbs, etc. However, grabbing the genitals, strangling, and biting are forbidden. The fights can be violent and keep until one will be floored. There is no formal ranking or grading system, but the winners receive respect from their peers and the elders. The Gurune people of the Upper East Region of Ghana are traditionally farmers and shepherds. The elders recall that decades ago, Cattle grazing was the job of the young men within the clans. On the grazing fields, they induced the cattle to fight, after which the shepherd boys themselves engaged each other in Wrestling as a means to determine roles and share their food, which they pooled together every morning. In the fields, the winners always shad the best part and larger quantities of the food, and assumed the supervising roles leaving the losers to do the actual work of attending to the animals. The philosophy became established that the strong lead whiles the weak do the work. The strong get the best parts in life while the weak struggle. This is to motivate the weak to strive in the face of all odds to get stronger. When the colonial veterinary services introduced vaccination for the cattle and other animals, all the clans would assemble their herds and move to the vaccination center several kilometers from their homes. The vaccination took several days and to kill time the shepherd boys took to wrestling between clans. Much later, the communities started wrestling between themselves thus begun inter-community wrestling for social entertainment. Mbe`rer is still practiced in many traditional Gurune communities purely for entertainment but the inter-community competitions have become very rare.